Vampires- Enemy update


Vampire Enemy Update — Stronger Foes & Ranged Attacks! 

Hey everyone!

I’m back with a huge new enemy addition to the game — VAMPIRES!  These aren't your typical weaklings; they bring in a fresh challenge that’ll test your reflexes and strategies!


What's New?

Vampires — The Tanky Shooters

  • Increased Health: Vampires are tougher than orcs and skeletons. They can take more hits before going down.

  • Ranged Attacks: Unlike other enemies that only approach and attack by contact, Vampires now shoot projectile attacks! They fire skull-like objects toward the player at intervals.

  • Balanced Aggression: They won’t spam shots, but you’ll need to keep moving to dodge their attacks while fighting off closer enemies.

Gameplay Impact

  • You’ll now face enemies that pressure you from a distance.

  • Timing and positioning are more important — stand still, and you’re an easy target!

  • With their high HP, Vampires will often be on screen longer, requiring smart shooting and dodging tactics.

Behind the Scenes

  • I added a shooting behavior to the Vampire enemy using object timers.

  • The skull projectile is a new object with its own hit detection and speed mechanics.

  • Vampires have slightly slower movement speed, but compensate with their ranged attacks.

  • Balanced the spawn rates so Vampires appear after you’ve survived a certain score threshold, making early game easier and late game more intense!

🚀 Try it Out & Share Feedback!

The Vampire update is now live! Play the game, see how long you can survive, and let me know:

  • Are the Vampires too strong?

  • Are their attacks fair to dodge?

  • What kind of enemies or power-ups would you like next?

Your feedback helps me make the game better!

Files

html3.zip Play in browser
14 hours ago

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