Vampires- Enemy update
Vampire Enemy Update — Stronger Foes & Ranged Attacks!
Hey everyone!
I’m back with a huge new enemy addition to the game — VAMPIRES! These aren't your typical weaklings; they bring in a fresh challenge that’ll test your reflexes and strategies!
What's New?
Vampires — The Tanky Shooters
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Increased Health: Vampires are tougher than orcs and skeletons. They can take more hits before going down.
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Ranged Attacks: Unlike other enemies that only approach and attack by contact, Vampires now shoot projectile attacks! They fire skull-like objects toward the player at intervals.
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Balanced Aggression: They won’t spam shots, but you’ll need to keep moving to dodge their attacks while fighting off closer enemies.
Gameplay Impact
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You’ll now face enemies that pressure you from a distance.
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Timing and positioning are more important — stand still, and you’re an easy target!
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With their high HP, Vampires will often be on screen longer, requiring smart shooting and dodging tactics.
Behind the Scenes
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I added a shooting behavior to the Vampire enemy using object timers.
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The skull projectile is a new object with its own hit detection and speed mechanics.
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Vampires have slightly slower movement speed, but compensate with their ranged attacks.
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Balanced the spawn rates so Vampires appear after you’ve survived a certain score threshold, making early game easier and late game more intense!
🚀 Try it Out & Share Feedback!
The Vampire update is now live! Play the game, see how long you can survive, and let me know:
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Are the Vampires too strong?
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Are their attacks fair to dodge?
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What kind of enemies or power-ups would you like next?
Your feedback helps me make the game better!
Files
Realm Guard
Defend your realm from endless orc and skeleton waves in this pixel-art castle defense action game!
More posts
- Realm Guard: The Defense Begins!1 day ago
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